/*
* Copyright (C) 2012-2013, <Aeihu.z, aeihu.z@gmail.com>.
*
* Game Scenario Maker is a free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2(GPLv2) as published by the Free Software Foundation.
*/

////==============================================================================
//#include "CEntity.h"
//
////==============================================================================
//std::vector<CEntityCol> CEntityCol::EntityColList;
//
////==============================================================================
//CEntityCol::CEntityCol() {
//    this->EntityA = NULL;
//    this->EntityB = NULL;
//}
//
////==============================================================================
